Monthly Archives: June 2018

2 posts

Active Memory – Game Development Plan

As I stated in my previous post, I am attempting to develop a board game or tabletop game (not a video game) that I would eventually market to the public.  So far, I have the concept and have even drafted rules for three different ways to play the game (super […]Read more »

My New Project – Active Memory

I am starting a new project.  I don’t know how far I will be able to take it (explained later) but I thought I would document the process I am going through for both my own reference and for anyone else that may need to pointers or encouragement. So, what […]Read more »